Tuesday, July 31, 2012

Slender: makes me RUN


Slender comic
First Impressions

  Parsec Production's recently released game, Slender, became one of the year's most talked about indie horror game, if not the most popular. After popular Youtube star Pewdiepie made a gameplay of this then-unheard of game, Slender went immensely viral and caused the official website to crash under the massive weight of incoming traffic. Since then, Slender has permeated the underbelly of the indie genre while simultaneously re-defining the elements of a successful horror game.

Thursday, July 26, 2012

Hack Slash Loot

Hack Slash Loot comic
Basically sums up my first 5 minutes playing
Claiming ancestry from the ancient realm of Roguelike games, David Williamson's Hack, Slash, Loot, features similar mechanics and a pixel art style neatly wrapped with nostalgia. With a permadeath system similar to my previous post (The Binding of Isaac), this turn-based dungeon crawler has procedurally-generated levels, keeping gameplay fresh throughout every playthrough. However, Hack, Slash, Loot's dependence on luck to the player forces multiple tries to land that perfect playthrough, which can be a major turn-off for many players.

Tuesday, July 24, 2012

The Pain of Isaac

Binding of Isaac comic
Lies. Isaac was never loved.
  The Binding of Isaac, the top-down procedurally-generated shooter by Super Meat Boy dev Edmund McMillen and Florian Himsl, is an absolutely punishing game to play. Although the curve doesn't slope up as steeply as Super Meat Boy, the Binding of Isaac has a more diabolical approach to frustrating the player.

Saturday, July 21, 2012

Mille-Crysteena

This one is for those Daft Punk fans looking for some of the old-time French house. The distorted melody at the beginning already starts the song off with an old-fashioned feel, and the low bpm and head-bobbing beat track coupled with spacey audio effects really set this song on a different level.

The Last Remnant: the game that could've been

  Square Enix's single player RPG, The Last Remnant, has a curious history of being one of the few games that benefited from being ported to the PC from a console. After suffering a serious backlash from the Xbox 360 community, the developers actually listened to the players, and brought more than a few changes that streamlined the PC port of this tactical RPG. However, The Last Remnant still suffered from serious issues that banished it from the limelight it very nearly achieved and almost deserved.

Friday, July 20, 2012

Krater Tots

This is literally where I got the title from
  Swedish developer Fatshark's new dungeon crawler, Krater, throws its players into a apocalyptic setting, where you control a party of three characters, all with their own unique sets of skills and attributes. Krater stands out from other games of this hack and slash genre with a perma-death feature, a pseudo-RTS gameplay, and randomized dungeons and events.

Thursday, July 19, 2012

Borderlands 2 Playtime 60 Hours

That bug is getting a haircut
Zer0 Tackling Hour 46
As stated by the title, the upcoming Gearbox game, Borderlands 2, has been clocked at having approximately 60 hours of playtime to get through the campaign, as a single character. Seeing as there are 4 total characters and a 5th as part of the pre-order bonus, those perfectionist completionist OCD gamers out there better start stocking up on Hot Pockets.