Saturday, July 21, 2012

Mille-Crysteena

This one is for those Daft Punk fans looking for some of the old-time French house. The distorted melody at the beginning already starts the song off with an old-fashioned feel, and the low bpm and head-bobbing beat track coupled with spacey audio effects really set this song on a different level.

The Last Remnant: the game that could've been

  Square Enix's single player RPG, The Last Remnant, has a curious history of being one of the few games that benefited from being ported to the PC from a console. After suffering a serious backlash from the Xbox 360 community, the developers actually listened to the players, and brought more than a few changes that streamlined the PC port of this tactical RPG. However, The Last Remnant still suffered from serious issues that banished it from the limelight it very nearly achieved and almost deserved.

Friday, July 20, 2012

Krater Tots

This is literally where I got the title from
  Swedish developer Fatshark's new dungeon crawler, Krater, throws its players into a apocalyptic setting, where you control a party of three characters, all with their own unique sets of skills and attributes. Krater stands out from other games of this hack and slash genre with a perma-death feature, a pseudo-RTS gameplay, and randomized dungeons and events.

Thursday, July 19, 2012

Borderlands 2 Playtime 60 Hours

That bug is getting a haircut
Zer0 Tackling Hour 46
As stated by the title, the upcoming Gearbox game, Borderlands 2, has been clocked at having approximately 60 hours of playtime to get through the campaign, as a single character. Seeing as there are 4 total characters and a 5th as part of the pre-order bonus, those perfectionist completionist OCD gamers out there better start stocking up on Hot Pockets.

Tuesday, July 17, 2012

Minecr-I mean, STAAARFORGE!

If you haven't exactly gotten over your Minecraft addiction, but have already built everything possible, there is hope for you yet. Starforge, a game by the 2-man company CodeHatch, takes a page out of Notch's book and throws itself completely in the direction of the popular construction-survival niche Minecraft carved out for itself.



Long melodic lines running on top of an additive rhythm just serves to make this song an instant classic to me. Hopping around like an idiot in BF3 while listening to this song just makes it all the more enjoyable.


For the love of god, HD

Ecotone: too cute to die?

Created by the 5-man French development team, Sundae Factory, Ecotone is a 2D puzzle platformer with an emphasis on physics and help from its nifty selling point. Each level in this tiny indie game features a whimsical atmosphere along  an incomplete sentence at the top left of the screen. For example, a level with the text "we didn't always agree" features two characters instead of one, and from the text, the player gathers that both characters move in opposite directions. Completing each level completes the statement, and in that way advances to the next level. The game features several physics-based puzzles (i.e. pushing boxes, crates, simultaneous button presses) and also a Limbo-like death timer. However, the most appealing aspect I found researching this game was the overall atmosphere of the game. Describing this game without describing the character design would be a sin, and doggone it, Sundae Factory captured my attention with adorableness. A single look at the forlorn mask the main character wears was enough to break down my resolve and bust out a post in the middle of the night. In addition, I was super impressed that 5 friends got together and threw together such an absolutely charming game, with a soundscape befitting of its airy quality.


Unfortunately, these folks are starving for money, and with only 10 days left on their project starter site and several thousands of dollars short, it seems like a shame that a game like this would get so high, yet fall so short. 


Freshness Rating: I wish I could stay awhile, but I'm forced to leave.

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