Saturday, July 21, 2012
Mille-Crysteena
The Last Remnant: the game that could've been
Square Enix's single player RPG, The Last Remnant, has a curious history of being one of the few games that benefited from being ported to the PC from a console. After suffering a serious backlash from the Xbox 360 community, the developers actually listened to the players, and brought more than a few changes that streamlined the PC port of this tactical RPG. However, The Last Remnant still suffered from serious issues that banished it from the limelight it very nearly achieved and almost deserved.
Friday, July 20, 2012
Krater Tots
| This is literally where I got the title from |
Thursday, July 19, 2012
Borderlands 2 Playtime 60 Hours
| Zer0 Tackling Hour 46 |
Tuesday, July 17, 2012
Minecr-I mean, STAAARFORGE!
If you haven't exactly gotten over your Minecraft addiction, but have already built everything possible, there is hope for you yet. Starforge, a game by the 2-man company CodeHatch, takes a page out of Notch's book and throws itself completely in the direction of the popular construction-survival niche Minecraft carved out for itself.
Long melodic lines running on top of an additive rhythm just serves to make this song an instant classic to me. Hopping around like an idiot in BF3 while listening to this song just makes it all the more enjoyable.
For the love of god, HD
Ecotone: too cute to die?
Created by the 5-man French development team, Sundae Factory, Ecotone is a 2D puzzle platformer with an emphasis on physics and help from its nifty selling point. Each level in this tiny indie game features a whimsical atmosphere along an incomplete sentence at the top left of the screen. For example, a level with the text "we didn't always agree" features two characters instead of one, and from the text, the player gathers that both characters move in opposite directions. Completing each level completes the statement, and in that way advances to the next level. The game features several physics-based puzzles (i.e. pushing boxes, crates, simultaneous button presses) and also a Limbo-like death timer. However, the most appealing aspect I found researching this game was the overall atmosphere of the game. Describing this game without describing the character design would be a sin, and doggone it, Sundae Factory captured my attention with adorableness. A single look at the forlorn mask the main character wears was enough to break down my resolve and bust out a post in the middle of the night. In addition, I was super impressed that 5 friends got together and threw together such an absolutely charming game, with a soundscape befitting of its airy quality.
Unfortunately, these folks are starving for money, and with only 10 days left on their project starter site and several thousands of dollars short, it seems like a shame that a game like this would get so high, yet fall so short.
Freshness Rating: I wish I could stay awhile, but I'm forced to leave.
Donate here!
Unfortunately, these folks are starving for money, and with only 10 days left on their project starter site and several thousands of dollars short, it seems like a shame that a game like this would get so high, yet fall so short.
Freshness Rating: I wish I could stay awhile, but I'm forced to leave.
Donate here!
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